Mob Ghoul

Mob Ghoul
Medium natural humanoid (undead)
Level 7 Minion Soldier XP 75HP 1; a missed attack never damages a minion. Initiative 10
AC 23, Fortitude 19, Reflex 20, Will 17 Perception
2
Speed 8, climb 4 Darkvision
Immune disease, poison; Resist 10 necrotic

TraitsSwarm Over

Effect: A mob ghoul gains a +1 bonus to attack rolls for every ally adjacent to the target.

Standard Actions Claws At-Will

Attack: Melee 1 (one creature); +12 vs. AC

Hit: 8 damage (10 if the target is grabbed or unconscious), and the ghoul grabs the target (escape DC 16).

Skills Stealth 13
Str 15 (
5) Dex 20 (8) Wis 8 (2)
Con 17 (6) Int 11 (3) Cha 11 (+3)

Alignment Chaotic Evil Languages Common

Published in Dungeon Magazine 184.

Mob Ghoul

Matts Revenge of the Giants Campaign DamianZimmerman